Särspel
Caruana 1 - 0 Firouzja
1.c4 e5 2.d3 Bb4+ 3.Nd2 c5 4.Ngf3 Nc6 5.g3 d6 6.Bg2 Nge7 7.0-0 Ba5 8.b3 0-0 9.Bb2h6 10.e3 Be6 11.d4 exd4 12.exd4 cxd4 13.Nxd4 Nxd4 14.Bxd4 d5 15.cxd5 Bxd5
Out of an English Opening, the players have reached a somewhat symmetrical position, though there is plenty of chances for dynamic play with the centre wide open and most pieces still on the board.
16.Ne4
Playable is 16.Qg4 Nf5 17.Qxf5 Bxg2 and e.g.:18.Qg4 g6 19.Kxg2 Bxd2
16...Nc6
Firouzja fails to foresee the good-looking tactical shot that Caruana found and played.
17.Bf6 +-
The beginning of a two-punch tactical shot.
17...gxf6 18.Qxd5 Beautiful! Qe7
Objectively better is 18...Qxd5 19.Nxf6+ Kg720.Nxd5 but this was a 10-minute game, so Firouzja opts for keeping the queens on the board, as he probably considered that he had some chances of outplaying his opponent in the complications.
19.Rac1 Rad8
Firouzja again fails to foresee a tactical shot. 19...Bb6 is better, as it prevents White from playing the line seen in the game.
20.Qf5 Kg7 21.Rxc6
Removing the defender of the bishop on a5.
21...bxc6 22.Qxa5 Rd5 23.Qc3 Rfd8 24.g4
White has consolidated his advantage and begins to expand on the kingside. It's time to go for the win actively.
24.-Qe5
The best move in the position - keeping the queens would make Black's defensive task harder at this point.
25.Qxe5 fxe5 26.Bf3 Ra5 27.Rc1 Rxa2 28.Rxc6 Rb2
Both contenders had about a minute at this point, with only 5-second increments in the playoff. Naturally, there were many inaccuracies by both sides from here on. But it was Caruana who was putting pressure on his opponent - perhaps the biggest asset during mutual time trouble.
29.Kg2 Rxb3 30.Ng3 Rb6 31.Rc7 a6 32.Nf5+ Kf8 33.Ra7 Rf6 34.Be4 Rg635.Kf3 Rb6 36.h4 Ke8 37.h5 Rd7 38.Ra8+ Rd8 39.Rxd8+ Kxd8 40.g5 Kd7 41.Nxh6 Ke642.Bf5+ Ke7 43.Ng4 White has created a dangerous passer on the kingside. a5 44.h6a4 45.h7 Rb8 46.Nf6 Much stronger is 46.Nxe5 since Black cannot play Rh8 due to the devastating 47.g6 46...Rh8 The engine's evaluation goes from over +9 to around +0.7. But both players had close to 30 seconds on the clock - so it is all about who can handle the pressure better. 47.Bb1 a3 48.Ke4 Kf8 49.Kxe5 Kg7 50.Nh5+ Kf851.Nf6 Kg7 52.Ba2 Rb8 53.f4 Rc8 54.Kd4 Rc2 55.Bxf7 a2 56.Bxa2 Rxa2 White has given up his bishop for the black queenside passer. The three connected passed pawns, the knight and the king look really menacing, but tablebases evaluate this position as drawn. 57.Ke4 Ra4+ 58.Kf5 Ra5+ 59.Kg4 Ra6 60.Kh5 Rc6 61.f5 Ra6 62.Kg4Rc6 63.Kf4 Ra6 64.Ke5 Ra5+ 65.Ke6 Ra6+ 66.Ke7 Ra7+ 67.Ke6 Ra6+ 68.Ke5 Ra5+69.Kf4 Ra4+ 70.Kg3 Ra6 71.Kg4 Rc6 72.Kh5 Ra6 The losing mistake. Tablebases indicate that ...Rc5 or ...Kh8 draw for Black. 73.Nd7 Caruana finds one of the two moves that win, giving up the h-pawn. Remarkably 73.g6 also wins, giving up the knight, e.g.: Rxf6 74.Kg5 Rf8 75.f6+ 73...Kxh7 74.f6 Ra5 75.f7 Rf5 76.f8Q Rxg5+ 77.Kh4Of course not 77.Kxg5 stalemate. 77...Rh5+ 78.Kg4 Game over. 1–0
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